![]() ![]() It is important to have both the information of the Mods listed in order. (Each mod name and ID needs to be separated by a semicolon " ")Īny other formatting will not work with the Server and the Mods will not be added. Copy the Zomboid save folder Once the folder is copied, delete the original. It should take you there.)and then copy the Zomboid folder. The following is an example of how the mods need to be entered properly: To do this, you need to go to your C drive, open up the Users folder, open your username folder (Or Copy UserProfile into the address bar of any folder, and press enter. The mod name need to be identical as how it shows on the Steam Workshop You will need to enter the mod name on Mods=, and then the mod ID on Workshopitems=. The properties you need to locate on this file are Mods= and Workshopitems=. This is your Server's most important configuration file, it contains most of the preferences for your Game-Server that will affect almost every aspect of the Game. You should then be able to see the information stored in the servertest.ini file. ![]() When it comes to Project Zomboid, the mods will require to be added directly into the configuration files, through the Web Interface. ![]() We will need to get the mod ID and the Workshop ID, every mod shows that information on its Workshop page description. Rent your own prepaid Project Zomboid Gameserver at Add mods through the Project Zomboid server web interfaceįirst, we need to gather the information about the Mod we intend to add using the Workshop on Steam. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |